Compare · Monito vs TesterArmy

Monito vs TesterArmy

Both products run a browser from a plain-English description and return a verdict with evidence. The useful differences are price, the free plan, mobile, an open-source framework, and what each company publishes about accuracy.

Competitor facts last checked: 2026-10-20.

At a glance

Monito compared with TesterArmy
 MonitoTesterArmy
Main self-serve plan$79/month, 700 credits (about 600 tests and 5 Discoveries)Hobby $99/month, 250 test runs
Next planTeam $199/month, 1,800 credits (about 1,500 tests and 15 Discoveries)Startup $299/month, 1,000 test runs
Free50 test credits every month, and one daily schedule5 test runs for a new team. No monthly refill is described
WebChromium. No Firefox or Safari.A real browser. Their open-source framework also drives Firefox and WebKit.
MobileNo native iOS or Android.iOS and Android builds, including Expo, on the hosted product and in e2e.
Tests as codeNo. The scenario is the test. It exports as Markdown.e2e is Apache-2.0. Tests are TypeScript in your repo. The hosted product is separate.
People on the accountOne account owns the project. We don't sell seats.Unlimited members on Hobby, Startup, and Enterprise.
Accuracy numbersPublished, with the method and the limits.We did not find a published false-pass rate.
Public status pageYes, on Pro. Journeys verified by scheduled browser runs.We did not find a visitor-facing status page of those journeys.

TesterArmy also lists 3 concurrent runs and 2 projects on Hobby, and 10 concurrent runs and 5 projects on Startup. Monito does not publish a concurrent-run cap. Pro includes unlimited projects and environments.

Price

Pro is $79/month for 700 credits, counted on the pricing page as about 600 test runs and 5 Discoveries. A test run is 1 credit and Discovery is 20, so the same 700 credits are 700 test runs if you skip Discovery. Team is $199/month for 1,800 credits (about 1,500 tests and 15 Discoveries). Yearly plans cost ten monthly payments ($790 and $1,990) and grant twelve months of credits upfront. If Monito caused the error, that run is free. TesterArmy's pricing page lists Hobby at $99/month for 250 runs and Startup at $299/month for 1,000 runs. A run there counts whether it starts from chat, the CLI, a GitHub deployment, or a schedule, up to 20 minutes. New runs block when the quota is used, until the 1st of the next month.

At those included test counts, Pro is $0.13 a test and Hobby is $0.40 a run, rounded to the cent. Spending every Pro credit on test runs instead of Discovery is $0.11 a run. Team against Startup is $0.13 against $0.30.

Yearly on TesterArmy is 15% off the monthly price. Hobby is billed at $1,000 ($83/month) and Startup at $3,000 ($250/month). Monito yearly is ten monthly payments for twelve months of credits.

50 free test credits every month. Your balance refills to 50 on the 1st of each month (UTC), counting credits reserved by running tests. Unused credits are not added again; purchased credits are kept. Your signup credits count as the first month. Free includes one daily schedule. Verify your email to receive monthly refills. Any schedule other than that one daily schedule, a deploy webhook, GitHub Actions, and a public status page need Pro. TesterArmy says every new team starts with 5 free test runs, no card required, so you can try the product before upgrading. The page does not describe those 5 runs refilling.

Where TesterArmy is the better fit

Mobile. Their mobile page and pricing both include iOS and Android. The product overview describes cloud simulators for native, React Native, Expo, and Flutter builds, plus an Expo EAS integration. Monito is a desktop Chromium browser. If the bug is on a phone, TesterArmy is the product that claims to run it. We don't.

An open-source framework. e2e is their TypeScript runner for web and mobile, Apache-2.0, on GitHub. You can mix agent steps with locators, and you bring your own model. On 2026-10-20 their open-source page listed 11,452 GitHub stars and 582,563 npm downloads for e2e, and said those figures are read from the GitHub and npm APIs once a day. If you want the tests in the repository, use e2e or Playwright. Monito will not become that framework.

Team size and surface area. Y Combinator's profile lists TesterArmy as a team of 6 in Warsaw. The overview documents a wider set of integrations than Monito ships: GitLab CI, Bitrise, Netlify, and ticket links to Linear, Jira, and ClickUp, on top of GitHub, Vercel, Slack, a CLI, and an MCP server. Unlimited members are on every paid plan. Monito is a smaller web product, and a project belongs to one account.

Their results docs also distinguish a blocked outcome, when the environment or the agent could not produce a product verdict, from a pass and a fail. Monito uses an error for "could not verify". Both are a third state. We are not scoring which one is clearer.

Where Monito is the better fit

Price and the free plan, for web journeys, are the gap in the table above. A team that will run a few hundred browser checks a month pays less at the list prices we both publish, and the free allowance is a month of runs plus a daily schedule rather than a handful of trial runs.

Published accuracy. On the held-out benchmark measured 2026-10-12, the verdict was right on 58 of 60 runs, with 0 false passes in 30 chances (95% upper bound 9.6%). On our own corpus, measured 2026-10-05, the verdict was right on 110 of 111 runs, with 0 false passes in 57 chances (95% upper bound 5.2%), and 88 of 111 verdicts cited the required evidence. Neither set is a promise about your app. The held-out set is a small number of real bugs in open-source apps. The corpus is ours. The method and the limits are on the reliability page. Every number is on the reliability page. We did not find a comparable false-pass figure on TesterArmy's public pricing, overview, or results docs.

A public status page. On Pro, a page at a *.monito.page address or on your domain shows which journeys passed on a schedule, with freshness, and it does not show a failure until a confirmation run fails too. How the page decides. Their overview describes production monitoring inside the product. We did not find a public page of those journeys.

CLI, MCP, and CI exist on both sides. TesterArmy's CI list is longer. What Monito ships, and documents, is monito check against a deployed URL or localhost through a tunnel, a hosted MCP server at https://www.monito.dev/api/mcp, a local MCP server for localhost and CI setup, and GitHub Actions that authenticate with OIDC instead of a stored API key. A deploy webhook covers other hosts. See check, MCP, and CI.

Monito also does not heal a scenario. A changed screen is a result you edit the sentence for, or a failure. That is the trade against a framework that replays a recorded path.

Which one to pick

Pick TesterArmy if the app is mobile, if several people need to be in the same account, or if you want their open-source runner in the repo. Pick Monito if the app is a website, the team has no QA person, and you want the lower list price, a free monthly allowance, a published false-pass rate, and a status page visitors can read.

You can also use e2e for the flows you want as code and Monito for the ones you don't. They are not exclusive.

Run a Monito check · TesterArmy pricing · Monito pricing

Questions

Which costs less for a small web team?

Pro is $79/month for 700 credits, counted on the pricing page as about 600 test runs and 5 Discoveries. A test run is 1 credit and Discovery is 20, so the same 700 credits are 700 test runs if you skip Discovery. Team is $199/month for 1,800 credits (about 1,500 tests and 15 Discoveries). Yearly plans cost ten monthly payments ($790 and $1,990) and grant twelve months of credits upfront. If Monito caused the error, that run is free. TesterArmy Hobby is $99/month for 250 test runs, and Startup is $299/month for 1,000. At those included test counts, Pro is $0.13 a test and Hobby is $0.40 a run, rounded to the cent. Spending every Pro credit on test runs instead of Discovery is $0.11 a run. Team against Startup is $0.13 against $0.30. Their yearly billing is 15% off: Hobby is billed at $1,000 ($83/month) and Startup at $3,000 ($250/month).

How do the free plans differ?

50 free test credits every month. Your balance refills to 50 on the 1st of each month (UTC), counting credits reserved by running tests. Unused credits are not added again; purchased credits are kept. Your signup credits count as the first month. Free includes one daily schedule. Verify your email to receive monthly refills. Any schedule other than that one daily schedule, a deploy webhook, GitHub Actions, and a public status page need Pro. TesterArmy's pricing page says every new team starts with 5 free test runs and does not describe a monthly refill.

When is TesterArmy the better product?

When you need iOS or Android, tests as TypeScript in the repo, more than one person on an account, or the CI and ticket integrations they document. Their open-source framework e2e is Apache-2.0. Their YC profile lists a team of 6. Monito does not test native mobile apps and does not sell seats.

Does TesterArmy publish a false-pass rate?

We did not find a published false-pass count on TesterArmy's pricing page, product overview, or results docs when we checked. Monito publishes its rates, with the limits, on the reliability page.

Sources

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